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ABOUT

Hi, this is Sunny Han, and Qizilan is my pen name. 

Welcome to my portfolio!

I'm a game designer and 2D illustrator passionate about building immersive and engaging experiences.

I’m looking for a creative team where I can contribute my unique design perspective and grow through collaboration.

SKILLS

I have extensive experience delivering game projects end-to-end, independently and within teams, covering systems design, narrative design, level design, art production, implementation, and light scripting. I have led and coordinated team workflows, contributed across the full development lifecycle, and communicate effectively with designers, artists, engineers, and producers.

I bring multi-engine expertise, with strong proficiency in Unity, Unreal Engine 4 & 5, Twine, Miro, Figma, and production tools, and I actively leverage AI-assisted workflows to accelerate iteration and improve design quality.

My strengths lie in narrative-driven game design and level design, combining mechanics, environment, audio, visuals, and text to create cohesive, player-centered experiences. I focus on crafting levels and quests that are intuitive to enter yet deep in gameplay potential, supporting strong pacing, clarity, and long-term engagement.

EXPERIENCE

Project-managed 2 commercial projects

Provided design concultation for Game development tools

20 University Projects, 7 Game Jam Projects 

Crossing mobile game, pc game, bord game, and gamification experience

From entertainment to serious game and public welfare projects 

Winning multy scholarships and awards

Participated 2 National projects

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Freelance:

Project manager & designer of therapeutic game for children

Consultant for game developing & managing tool

Internship:

Post-production & operations roll for TV show

Designer of XR-based mobile educational game ​​

Volunteered in Game Archive: Homo Ludens Archive

Experienced with different game conculs

Interested in exploring new & cool interaction and mechanics

Designed both entertainment games and serious games

Experienced in user experience, even gamified curation

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GAMES I PLAYED

I play all genre of games, into games with delicate storytelling and nuanced narratives.

Converting myself in designer perspective and player perspective, to learn methods of design .

HOBBIES

I have many hobbies—cooking, crafting, diving (I'm a certified PADI diver), skiing, and traveling.

These diverse activities constantly inspire my creative work with fresh ideas.Creativity is the source of my life.

Click buttons below to check out my projects

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