
ABOUT
Hi, this is Sunny Han, and Qizilan is my pen name.
Welcome to my portfolio!
I'm a game designer and 2D illustrator passionate about building immersive and engaging experiences.
I’m looking for a creative team where I can contribute my unique design perspective and grow through collaboration.
SKILLS
I have extensive experience delivering game projects end-to-end, independently and within teams, covering systems design, narrative design, level design, art production, implementation, and light scripting. I have led and coordinated team workflows, contributed across the full development lifecycle, and communicate effectively with designers, artists, engineers, and producers.
I bring multi-engine expertise, with strong proficiency in Unity, Unreal Engine 4 & 5, Twine, Miro, Figma, and production tools, and I actively leverage AI-assisted workflows to accelerate iteration and improve design quality.
My strengths lie in narrative-driven game design and level design, combining mechanics, environment, audio, visuals, and text to create cohesive, player-centered experiences. I focus on crafting levels and quests that are intuitive to enter yet deep in gameplay potential, supporting strong pacing, clarity, and long-term engagement.
EXPERIENCE
Project-managed 2 commercial projects
Provided design concultation for Game development tools
20 University Projects, 7 Game Jam Projects
Crossing mobile game, pc game, bord game, and gamification experience
From entertainment to serious game and public welfare projects
Winning multy scholarships and awards
Participated 2 National projects


Freelance:
Project manager & designer of therapeutic game for children
Consultant for game developing & managing tool
Internship:
Post-production & operations roll for TV show
Designer of XR-based mobile educational game
Volunteered in Game Archive: Homo Ludens Archive
Experienced with different game conculs
Interested in exploring new & cool interaction and mechanics
Designed both entertainment games and serious games
Experienced in user experience, even gamified curation

GAMES I PLAYED
I play all genre of games, into games with delicate storytelling and nuanced narratives.
Converting myself in designer perspective and player perspective, to learn methods of design .
HOBBIES
I have many hobbies—cooking, crafting, diving (I'm a certified PADI diver), skiing, and traveling.
These diverse activities constantly inspire my creative work with fresh ideas.Creativity is the source of my life.













